Wednesday, November 19, 2014

Child of Light: Lolita-Friendly Video Game Review

Lolitas are a complicated bunch; I don't think there are many fashions around today that have so wide-reaching an aesthetic associated with them as lolita does. For example, it's a lot easier to consider a piece of media lolita-esque than, say, Steampunk-esque or gothic-esque; with the latter two styles, while certain themes will resonate with Steampunks or goths, those pieces of media will require a certain fashion element to merit that description.

In contrast, songs or movies or TV shows can be considered "loliable" or "lolita-friendly" based on their themes and design, even with basic or mainstream sartorial styles. Most lolitas have an affinity for fairy tale princesses, magical girls, and any heroines who kick serious tail in one way or another; place one of them in an old-fashioned or childlike story and set the whole thing in a beautifully-designed environment, and your creation is probably going to have at least some appeal to the lolita market. Our comparatively low standards for considering media loliable probably relate to our relative obscurity as a fashion; despite our relatively sizable following for the alt-fashion world, lolita still doesn't really fall on the Western radars. That's probably why so many of us follow diverse styles of media, whether it's magical girl anime or Broadway: we don't really get catered to as a market that often (or that well), so our standards have to be a little broader to fit into our aesthetic.

But while lolitas are not a big enough market to cater to specifically, women in general certainly are. Women and girls can find media geared towards them in many outlets; chick flicks and chick lit are both ubiquitous (and, ugh, utterly cringe-worthy) facets of the movie and literature industries, and have been for ages, and recently video games have finally been catching up. The end result is a lot of games coming out right now that cater to women in their characters, themes, and aesthetics. The fact that women in general are being catered to means that lolitas specifically are more likely to find games that are not only appealingly aesthetically but also almost addictively amusing, too.

One of those games? Child of Light by Ubisoft Montreal. The game came out in April, but I recently hooked myself up with a copy care of the lovely Play Station Store for PS4. It follows Princess Aurora in her quest to return home from the strange land of Lemuria. Here's official summary from the Ubisoft website:
The duke’s daughter Aurora is dead… and yet, she lives. Join Aurora across the mysterious kingdom of Lemuria on her quest to return home. Helped by Igniculus the firefly, Finn the Capilli and many more, she must defeat the Queen of the Night who has stolen the sun, the moon and the stars.

Guilty admission time: I'm really not a huge gamer. Once or twice a year I casually pick up a game, get really into it for a few weeks, and then never go back to it. Too much ADD, maybe? I think I'm just really picky about minor details - graphic quality, story lines, and battle mechanics can really ruin a game for me if they aren't up to a certain standard. There has to be a pretty deep connection for me to really relate to a game enough to even finish it. Child of Light, however, really ticked all the boxes for me in a way that's hard to put into words - but I'm a blogger, so obviously I'm gonna spend the next couple hundred words trying to do exactly that.

Story: 4/5

There is so, so much I love about the story. First on the list? The characters. Not only is the main heroine relatable and down to earth, she also demonstrates a fairly impressive level of badassery: she wields a sword bigger than she is for much of the story line, and can easily hold her own in battle without any handsome prince's protection, thank you very much. She and the rest of the characters undergo substantial growth over the course of the game, such as the merchant who comes to understand that people matter more than success.
From the official Child of Light blog on Tumblr

But where the characters are concerned, what matters to me almost as much as what they say is what they don't. At no time did anyone in the game remark on Aurora's gender or age as indicative of her ability, and there's no notion of romance whatsoever with any other characters. While she certainly falls fairly squarely into the Waif-Fu trope, the game designers did fairly well at avoiding other stereotypes associated with female characters. It doesn't feel like the game designers made Aurora female to pander to the female audience; in fact, for all intents and purposes, her gender is entirely irrelevant to the game itself. She's a well-written character with flaws as well as strengths, who happens to be female; a lot of other game designers could really learn something from Child of Light.
An example of the use of rhyme in Child of Light's dialog
[Image source]
As a literary person, I find it to be absolutely necessary for a game to have a well-developed story line. Not only does Child of Light feature this, but it's obvious that the writers also put a lot of thought into their craft, which is my complicated way of saying that it's pretty impressively well written. The themes of family, the human connection to nature, and the necessity of accepting people as they are without trying to change them are topics I always relate to in some way, but here they're also subtle enough that anyone who disagreed on their importance wouldn't feel alienated in any way. Also? Everyone speaks in rhyme, and it's adorable. Little touches like that really elevate this game for me above most of what's churned out by the video game industry these days; Child of Light truly feels more like a piece of art than casual entertainment. That said, I did feel there were a few story lines that ended abruptly (maybe planting seeds for further expansions?), and in many places the dialog felt forced and unnatural (the rhyming was often to blame for that), hence the imperfect score.

Graphics: 5/5


I can say literally nothing bad about the graphics in this game. Seriously, they're beautiful and put tons of comparable games to shame - games like this are why I'm too spoiled to go back and play older games like much of the Final Fantasy series. The setting and landscapes were frankly flawless; they're all done in the in the style of watercolor paintings, down to the grain of simulated watercolor paper that's visible in some shots. The game features lush forests, quaint pseudo-European towns, volcanic caverns full of magma, and crystalline underwater palaces, among others. No matter what you find loveliest, there's at least one environment that felt specifically designed to cater to your tastes. My favorites were Mathildis Forest and the Old Monastery, which should surprise no one who knows me in any way.

Character designs for Child of Light - click the picture for more!
The character designs are amazingly varied, from humans to dwarves and anthropomorphized mice and even a race who look like they were inspired by water lilies. While I would've liked more characters of color, the Earth parts of the story line take place in Austria, so maybe that's probably why they went with mostly white people. Aside from that, my only other graphical nitpick: during battle, when Aurora is casting a spell in her adult form, her ankle-length dress flies all the way up to her neck. I mean... seriously? Was it really necessary for gameplayers to see her skivvies every time she casts Starlight? It didn't really take away from my enjoyment of the game, but it just seems like an odd design choice if Child of Light was indeed designed with parents and children playing together in mind.

Gameplay: 3/5

Maybe I'm weird, but I love turn-based fighting systems. While I'm certainly a fan of button-mashing in the heat of battle as enemies pile up around me, for serious games that I want to pay attention to, it has to be turn-based. So while I liked the mechanics behind the battle system, I found actually battling to be a bit of a mixed bag in this game. I both liked and disliked the abilities given to the characters; while they were varied and creative, for the most part it felt like the abilities were sort of randomly assigned to each character. Some of it made sense, such as Aurora being the only character with Light magic abilities, but for the most part I found myself struggling to remember which characters possessed which abilities. The archer was the only one who could cure status ailments for some reason, and the jester alone could heal other characters... but why? While it didn't make a ton of sense to me, I appreciate that they steered away from using a more rigid caste system like most RPGs feature. However, the learning curve was fairly detrimental to my playing experience, so I really couldn't give it a perfect score.

Child of Light battle system care of DigitalTutors.com

In terms of general gameplay, I really didn't have any complaints, except that it felt like there was also a bit of a learning curve on the controls - I felt like I was fairly clumsy at actually maneuvering around the landscape for a sizable portion of the game. While habitual gamers probably wouldn't have a problem with it, for a game that has such power to attract much more casual gamers like me as well, I feel that a little more finesse would've been appreciated. That said, it didn't really take away from my experience too drastically, it did cause more than a bit of frustration during this first play-through.

Total rating: 4/5

I did have a few concerns with the game, such as incomplete story lines (what's the deal with the Confessions?), confusing game play mechanics (why does the jester have Unstoppable? Why is the plant-girl's weapon a lyre?), and completely unnecessary panty shots (seriously, whyyyyyyy?). That said, my criticisms are beaten out by the thought and effort that obviously went into creating a work of art that really feels more like a playable painting than a mere video game. I think many of my negatives could be dealt with fairly easily in downloadable content, and I'll be curious to see if they are.

While some critics feel that Child of Light lacks staying power, I wholeheartedly disagree, and not only did it hold my adult attention span far longer than any game I've attempted in literally years. The story of the struggle of good over evil is eternal and iconic, and both the story line and the gameplay mechanics remind me of plenty of the games I grew up with, such as the Legend of Zelda games that most of my generation have treasured memories of. I could also see children who play Child of Light in their youth to carry fond memories of Aurora and her friends for many years to come, and when we're talking about such a genuinely positive game, the importance of that really can't be overlooked. 

Now that I've finished Child of Light, I'm aching for more! Can anyone recommend me any similar games I might enjoy? Maybe I have hope of becoming a real gamer girl yet~~~

(will Gamer-senpai notice me then...?)


Child of Light is available on:


Wednesday, June 25, 2014

What I Wore: Dark Galaxy for Tea


Lumpy lounges on a vintage couch in classic/gothic lolita
My local community is utterly, completely lovely. We don't meet up often, and when we do, it isn't usually more than 3-6 of us (except for that one 2010 meetup which will live in infamy), but the size of the group doesn't matter because all of the local girls are wonderfully kind, fun people. Most of us have known each other for years at this point, and I honestly can't think of a single person who isn't a total sweetheart! We're so lucky to have such a low-drama community - it's always a topic of discussion .

For this meetup, we went back to an old favorite of ours, a small-town tearoom called Tea with Tracey. Coincidentally, I returned to an old favorite as well, because holy crap I cannot stop coordinating my Little Prince JSK, someone please send help. Friends are berating me, insisting that I can't wear the same dress to every meet; in this they are wrong, so long as that dress is a galaxy print that depicts roses, princes, and foxes. What is the limit for Little Prince coordinates on Her Lumpiness? Say it with me now: the limit does not exist.

In conclusion: as long as you don't run out of ways to coordinate it, I don't think there's such a thing as over-wearing your favorite piece. Sure, I wouldn't ACTUALLY wear it to every meetup, but any time I want to be sure I look and feel my finest? You'd better believe the Little Prince is coming out!

Rundown, more photos, and all sorts of antics below the jump!

Wednesday, June 18, 2014

BREAKING: Tokyo Rebel and BABY, the Stars Shine Bright to Open in New York City

Introductory image from BABY official website
BREAKING NEWS: Today on their blog, Tokyo Rebel announced that they would be reopening their New York City storefront, which is super exciting, and wonderful news. However, it was slightly overshadowed by another announcement in the same blog post: that Baby, the Stars Shine Bright will be opening their first official storefront in NYC on the same weekend, side by side!

This is a historic event: the first-ever dedicated brand store on the East Coast of the US, something us Eastern lolitas have been begging anyone who'll listen for ever since the San Francisco BABY store opened (and before!) The stores will open on July 19th, 2014 - almost exactly a month from today - though no other information is available. I'd love if this was treated like the San Francisco opening, where the first 50 or so people to spend over $200 received a ticket to a tea party with Misako and the designers, but I don't know if there will be that much fanfare. Either way, you can bet your boots that I'll be trekking into NYC on opening day!

Are you all as excited as I am? This is quite the momentous occasion for American lolitas, and I must admit I'm all in a flutter myself over it. I hope to see many of your beautiful faces at the opening with me, and if not, here's hoping that all of you get the chance to visit someday! Even those who are not my American compatriots should see this as a great sign - every official shop that opens outside of Japan increases the likelihood that one will open near you as well. The more brand shops that open around the world, the more likely it is that lolita will have more of an international presence. That may not seem like a good thing to all the hipster lolis who knew about it before it was cool, but personally I'm excited for the prospect of more brand sightings at international events, or even BABY-hosted tea parties or release events around the city!

If you could pick, where would you open the next international brand store, and which brand would it be?


TOKYO REBEL: website   twitter   blog
BABY, THE STARS SHINE BRIGHT NEW YORK CITY: facebook   twitter   website

Wednesday, April 16, 2014

Mainstream Trends for Lolitas Spring 2014

One of my first blog posts, way back in the day, was lolified versions of mainstream trends. At the time, I was getting much more interested in mainstream fashion due to my customer-facing job, and since I enjoyed writing it so much and have found myself in a similar place sartorially, I've decided to bring it back for Spring 2014! As I don't exist in a lolita-specific bubble, nor do the rest of us, it's become one of my pastimes to keep up with this season's trends for my work and general non-lolita wardrobe. I've never been a trend-chaser, but looking at mainstream fashion recently has actually proved to be quite inspirational for my lolita coordinates as well. While we obviously do have our own trends that crop up, I feel like they aren't as diverse or rapidly-changing as the mainstream world is, so even they can get boring at times.

For example, some huge trends right now is layered chiffon, longer hemlines, and more mature color schemes, but many of the American lolitas I know have been doing that for years already. I remember planning my spring/summer wardrobe for 2010 and waxing poetic about those exact same looks, and I have friends of five years whom I've never seen in a regular cotton blouse or with exposed knees. Trends in lolita take years to build up, whereas in main stream fashion they're gone and forgotten within months. While that's slightly intimidating, and certainly would be costly to keep up with religiously, I think that turning to mainstream fashion for lolita inspiration can not only keep the subculture interesting, but since we can expect our malls and department stores to carry these items, it can be a great way to expand a lolita wardrobe as well. 

Three Mainstream Fashion Trends for Lolitas, Spring 2014

Spring 2014 Trends, Lolita Versions - orchid, bold lips, fancy shades, flower crowns
The top 3 mainstream trends for lolita, in my mind, are bold lips (particularly in orchid), embellished sunglasses, and flower crowns. A bold lip can be a great way to tie a secondary color more profoundly into your coordinate, as with the shades of purple in the outfit above. Particularly fab for the spring and summer sun, embellished sunglasses are an unexpected accessory for lolitas - bonus points if they're star- or heart-shaped; here, the little 3-D roses mimic the flowers in the Lady Sloth skirt's print, while bringing some pastel life to the otherwise muted piece. And finally, flower crowns/headbands feel to me like something that mainstream fashion actually borrowed from lolita, instead of the other way around; they've been growing in popularity for the past few springs, but this is certain the heyday for lolita flower accessories.

Those are my top three mainstream trends for lolitas this spring/summer, but there are so many good ones, I couldn't only pick one coordinate's worth!

Bonus Extra Set!

Lolita coordinate with sheer accents
For this outfit, the only spring trend I went with was the previously-mentioned chiffon. While in lolita it's common for us to wear full pieces of chiffon, such as a blouse or ruffled underskirt, I've noticed that mainstream fashion is being drawn more to pieces with bits of chiffon mixed in with other fabrics, such as cottons, synthetics, and satin. When I saw this Angelic Pretty dress, I knew it was perfect for this trend, and I just couldn't pass up the opportunity to design a coordinate around it!

So, readers, I'm curious: do you follow mainstream fashion trends?

And if so, which are your current favorites to mix with lolita?

Wednesday, April 2, 2014

What I Wore: Springtime in Classic Lolita!

 It's officially spring! This is a coordinate for an impromptu afternoon tea I held for my friend Carol and I. My boyfriend, who is the sweetest in the land, made us some lovely tea sandwiches, as well as water flavored with raspberries, lemon, and cucumber slices, and Carol baked cookies. I thought I'd have more time to make something than I actually did, so I just bought some macarons and lemon bars.

In honor of spring, I wanted to go for a pastoral, almost flower-child like vibe. This skirt, which was handmade by one of the NYC lolitas, is really perfect for that theme, as it depicts Victorian men and women playing croquet and promenading outside. I left my hair in its natural curls, though I contained them slightly in twin tails (which I haven't worn in forever! Since I stopped wearing sweet lolita, I believe?)


Rundown:
Cutsew: Angelic Pretty
Skirt: Dix Macabre
Flower crown: Wet Seal
Tights: Target
Boots: Funtasma

How do you like my boots? They were my anniversary present from boyfriend, and I'm fairly obsessed, to tell the truth! I've been meaning to buy a pair of Victorian-style boots for years and years, but when I found these I unfortunately didn't have much spending money. I was going to just wait until payday, but then Ryan offered to buy them for me as an anniversary present! It's a good thing, too, because I always do that end then either lose the link to whatever it is I wanted to buy, or talk myself out of it by the time I actually get the money. It's a terrible habit of mine!

Detail shots:


Are you as excited as I am for the change of seasons? I feel like spring is the perfect time of year for lolita fashion, but autumn can be so beautiful as well. I'm always drawn to lighter palettes when it starts getting warm, like this outfit, but I don't think I'll be able to leave my dark colors behind completely...

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